Chapter 6: Seventy-Two Days
Interlude 6
After the finale of chapter 6: Seventy-Two DaysSealed so it does not spoil the story for you.Break the seal
The Automobile
- Years
- 1892 to 1912
You play Raoul
The Belle Époque: electric light, cabarets, a tower of iron and a wave of anarchist bombs. Raoul, a young mechanic, is hired to fix a stolen car for a gang that will invent the getaway.
Mission 1: 14 December 1911
The Garage
- Turns
- 8 turns, a day each
The car in the Batignolles garage needs parts, and the parts are in the depots at La Villette. The Sûreté measures every suspect it arrests, and has started taking fingerprints too.
Objective
Repair the car 3 times at the Batignolles garage (parts stolen at La Villette) without Raoul being arrested
How it can end
- The car was repaired.
- Raoul was caught.
Mission 2: 21 December 1911
The Last Drive
- Turns
- 10 turns, a day each
The car runs, in a garage at La Villette. The gang wants to drive west across the city and out by the Porte Maillot. The Sûreté has set a trap at the Palais-Royal, and Raoul knows where.
Objective
Drive out of the city at Chaillot, or turn the car toward the trap at the Palais-Royal, before the roadblocks stop it
How it can end
- Raoul drove the gang out of the city.
- Raoul drove the gang into the trap.
- Raoul was caught.