LanterneWiki

Lanterne is played on a computer

Level 1 · 25 November 1947

Coal Winter

Turns
12 turns, a day each
Map
20 districts
Chapter 9: Cold LightSealed so it does not spoil the story for you.Break the seal

The Revolution

The Party's ministers were thrown out of the government in May and the coal is short. Bring four works to a standstill on four turns: a Union Local calls the strike, and two pickets (Union Locals, Party Cells or Demonstrators) hold it.

Objective

Four works at a standstill, on four turns

Stars

  1. Win the level
  2. Win within 9 turns
  3. No sabotage

The game's hint A strike lasts two turns and is renewed by calling it again. The ministry's mediators can only settle a strike that is more than a turn old. Unity meetings undo the Law's money.

Won
The coal winter
Lost
The trains ran

The Law

Keep the trains running and the coal moving: Output at 60% of the quota on the last day. And split the unions: money for the leaders who want to walk out, four times, before the strike committee can hold them together.

Objective

Output at 60% or more on the last day, and the unions split

Stars

  1. Win the level
  2. Already meet the objective by turn 9
  3. No pickets cleared and no CRS called in

The game's hint Mediation settles one stale strike a turn. The CRS can clear any picket, at a price in Opinion and a star. Arresting pickets thins them out.

Won
The trains ran
Lost
The coal winter

Events

News that reaches both sides during the level. Each side answers for itself.

The Evening WireTurn 1Inspired by real events

No coal

The coal does not arrive and the bread ration is cut again.

The Revolution

What happensUnrest +6 in the workers' districts

The Law

What happensUnrest +6 in the workers' districts

The Evening WireTurn 3Inspired by real events

Out of government

The Party's ministers were dismissed in May. Its men in the factories have stopped calling for patience.

The Revolution

What happensParty of Labour loyalty +5Socialists and unions loyalty −3

The Law

What happensParty of Labour loyalty +5Socialists and unions loyalty −3

The Evening WireTurn 9Inspired by real events

Back to work

The strike committee is under pressure to call a return to work.

The Revolution

What happensSocialists and unions loyalty +4Party of Labour loyalty −4

The Law

What happensSocialists and unions loyalty +4Party of Labour loyalty −4

After the level

After level 1 · 19 December 1947

The Split

The Revolution

The strike is over and the union is breaking in two. The reformists want to leave and found their own.

  • Keep one big unionParty of Labour loyalty +15Socialists and unions loyalty −15
  • Let them goSocialists and unions loyalty +15

The Law

The reformist union leaders ask, quietly, whether the government will help them.

  • Fund the new unionIndustry and the banks loyalty +10
  • Stay out of itLegitimacy +5

This level's booklet page

Coal Winter

In the winter of 1947 the coal did not come, the Party's ministers were out of the government, and the strikes spread from the mines to the railways.

If the Revolution won

The works stood still for days on end, and the government had to bargain.

Otherwise

The trains kept running, and the strike committee called the return to work.

If the Revolution chose “Keep one big union”

The union held together, under the Party's leadership.

Otherwise

The union split in two, and the reformists founded their own.