Level 2 · 19 March 1871
The Vote
- Turns
- 10 turns, a day each
- Map
- 20 districts
Chapter 6: Seventy-Two DaysSealed so it does not spoil the story for you.Break the seal
The Revolution
The government has fled and the Central Committee holds the Hôtel de Ville. It wants to hand power to an elected council. Hold meetings, put up posters and win the vote in 15 of the 20 arrondissements.
Objective
At turn 10, Revolution influence 60+ in 15 of the 20 districts
Stars
- Win the level
- Already meet the objective by turn 7
- No assaults or riots
The game's hint Electoral meetings work once per district per turn. The west of the city is bourgeois and will not move easily; concentrate on the districts in the middle.
- Won
- The Commune is proclaimed
- Lost
- A divided city
The Law
The mayors of the western districts are negotiating, and the government says the vote is illegal. Persuade the bourgeois districts to stay home. Six arrondissements without a Revolution majority will make the council look like what it is.
Objective
At turn 10, keep 6 districts under 60 Revolution influence
Stars
- Win the level
- Already meet the objective by turn 7
- No sabotage of the vote
The game's hint You have no army in the city: only your Agents and a gendarmerie post in Passy. Boycotts work anywhere; sabotage needs an Agent and costs the clean win.
- Won
- A divided city
- Lost
- The Commune is proclaimed
Events
News that reaches both sides during the level. Each side answers for itself.
The mayors negotiate
The mayors of the arrondissements try to stand between Versailles and the Central Committee.
The Revolution
What happensCouncil minority loyalty +4
The Law
What happensCouncil minority loyalty +4
The Bank advances
The Bank of France advances the Central Committee a million francs to pay the National Guard.
The Revolution
What happensInfluence +60
The Law
What happensInfluence +60
Election day
Paris votes. In the eastern districts the queues go round the town halls; in the west many stay home.
The Revolution
What happensOpinion +2
The Law
What happensOpinion −2
After the level
After level 2 · 28 March 1871
The Red Sash
The Revolution
The new council meets for the first time in red sashes at the Hôtel de Ville. Its first act will say what kind of government it is.
- A social decree firstThe faubourgs +15 toward you
- The defence first2 free Federal Battalion in Marais
The Law
The council has met. You can call the vote illegal, or quietly approach the moderates who sit in it.
- Declare the vote illegalVersailles loyalty +10
- Talk to the moderatesCouncil minority loyalty −10
This level's booklet page
II. The Vote
On the twenty-sixth of March Paris voted for a council of the Commune.
One way “The Vote” can end
The faubourgs voted in their thousands, and the council was proclaimed on the square of the Hôtel de Ville to cannon fire and a sea of red flags.
Otherwise
The west of the city stayed home, and the council was elected by half of Paris.
If the Revolution chose “A social decree first”
Its first decrees were about rents, bread and work.
If the Revolution chose “The defence first”
Its first decrees were about the defence of the city.
If the Law chose “Declare the vote illegal”
Versailles declared the election void.
Otherwise
Versailles quietly approached the moderates of the council.