Chapter 2: Year of Fire 1789 to 1794
Orders
Every order both sides can give in this chapter: its base cost, how many of the turn's actions it takes, what it aims at, and what it does by the game's own definition. Low Legitimacy makes the Law's orders dearer, and upgrades change some of them.
Chapter 2: Year of FireSealed so it does not spoil the story for you.Break the seal
The Revolution
Riot
District at 70+ Unrest: Law influence there −20, Opinion −2.
- Cost (Influence)
- 0
- Actions
- 1
- Aims at
- a district
Each time it is givenOpinion −2
Assault
Your fighting units attack the district. Landmarks add their defence. Violence +3.
- Cost (Influence)
- 10
- Actions
- 1
- Aims at
- a district
Each time it is givenViolence +3Opinion −2
Barricade
Raise a barricade: blocks Law movement through the district and strengthens defenders.
- Cost (Influence)
- 30
- Actions
- 1
- Aims at
- a district
Hire the Citizen Guard
A Citizen Guard company joins you here. It may switch sides again.
- Cost (Influence)
- 50
- Actions
- 1
- Aims at
- a district
Lie low
Heat −8, but your units do nothing this turn.
- Cost (Influence)
- 0
- Actions
- 1
- Aims at
- nothing on the map
Each time it is givenHeat −8
Insurrection Committee
Once per level: all Crowds +2 Strength for 2 turns.
- Cost (Influence)
- 0
- Actions
- 1
- Aims at
- nothing on the map
What it doesA lasting change for the Revolution
- Once per level
- Comes with the upgrade “Insurrection Committee”
Storm
Once per level: an assault that ignores the landmark's defence.
- Cost (Influence)
- 0
- Actions
- 1
- Aims at
- a district
Each time it is givenViolence +4
- Once per level
- Comes with the upgrade “Storm”
The Tocsin
Once per level: 3 free Crowds in a district at 60+ Unrest.
- Cost (Influence)
- 0
- Actions
- 1
- Aims at
- a district
- Once per level
- Comes with the upgrade “The Tocsin”
Halt the carriage
Stop and arrest a revealed carriage in this district.
- Cost (Influence)
- 0
- Actions
- 1
- Aims at
- an enemy unit
- Only in “Flight by Night”
Gather signatures
+12 petition points.
- Cost (Influence)
- 10
- Actions
- 1
- Aims at
- a district
- Only in “Field of Mars”
Turn a minister
35% plus 15% per Orator, Conspirator or Club with him: the minister comes over to you.
- Cost (Influence)
- 30
- Actions
- 1
- Aims at
- an enemy unit
- Only in “The Blade”
Seize Vérac
Your fighters try to arrest Vérac here.
- Cost (Influence)
- 20
- Actions
- 1
- Aims at
- an enemy unit
- Only in “The Blade”
The Law
Arrest
Your gendarmes or guards arrest a revealed unit here. Terror +2.
- Cost (Treasury)
- 20
- Actions
- 1
- Aims at
- an enemy unit
What it doesTerror +2
Each time it is givenOpinion −1
Raid
Destroy a revealed Club or building here.
- Cost (Treasury)
- 40
- Actions
- 1
- Aims at
- an enemy unit
Clear the district
Your soldiers attack the district. Violence +3, Opinion −3.
- Cost (Treasury)
- 20
- Actions
- 1
- Aims at
- a district
Each time it is givenViolence +3Opinion −3
Bread dole
District Unrest −15; Opinion −3 toward the Revolution.
- Cost (Treasury)
- 50
- Actions
- 1
- Aims at
- a district
What it doesUnrest −15 in this districtOpinion +3
- Once per turn
Fire the cannon
The Bastille's guns fire on the crowd. Violence +10, Opinion −8.
- Cost (Treasury)
- 0
- Actions
- 1
- Aims at
- a district
If it succeeds2 units of the Revolution removedUnrest −10 in this district
If it failsUnrest +10 in this district
Each time it is givenViolence +10Opinion −8
Royal Veto
Once per level: the next Assembly vote goes to the Crown.
- Cost (Treasury)
- 0
- Actions
- 1
- Aims at
- nothing on the map
- Once per level
- Comes with the upgrade “Royal Veto”
Royal Session
Once per level: win the next Assembly vote.
- Cost (Treasury)
- 0
- Actions
- 1
- Aims at
- nothing on the map
- Once per level
- Comes with the upgrade “Royal Session”
Volley Order
Once per level: end every riot in one district. Violence +10.
- Cost (Treasury)
- 0
- Actions
- 1
- Aims at
- a district
What it doesUnrest −40 in this district2 units of the Revolution removed
Each time it is givenViolence +10Opinion −6
- Once per level
- Comes with the upgrade “Volley Order”
Cabinet of Secrets
Once per level: reveal every Revolution unit in the city.
- Cost (Treasury)
- 0
- Actions
- 1
- Aims at
- nothing on the map
What it doesReveal every hidden unit of the Revolution
- Once per level
- Comes with the upgrade “Cabinet of Secrets”
Arrest without trial
Arrest a revealed unit in or next to a Tribunal's district. Terror +5.
- Cost (Treasury)
- 30
- Actions
- 1
- Aims at
- an enemy unit
What it doesTerror +5
Each time it is givenOpinion −2
Negotiate
45%: persuade one Crowd of the march to go home.
- Cost (Treasury)
- 30
- Actions
- 1
- Aims at
- a district
If it succeeds1 units of the Revolution removedOpinion +2
If it failsOpinion −2
- Only in “The Bread March”
Disperse
Contest: petition −15 and one Crowd or Orator sent home.
- Cost (Treasury)
- 20
- Actions
- 1
- Aims at
- a district
If it succeeds1 units of the Revolution removed
- Only in “Field of Mars”
Fire on the crowd
Petition −40 and the rally breaks. Violence +15, Opinion +15 toward the Revolution.
- Cost (Treasury)
- 0
- Actions
- 1
- Aims at
- a district
What it does3 units of the Revolution removedOpinion −15
Each time it is givenViolence +15
- Only in “Field of Mars”
Show trial
Terror +6, Mountain loyalty −6 for the Revolution, Opinion −2 toward the Revolution.
- Cost (Treasury)
- 20
- Actions
- 1
- Aims at
- nothing on the map
What it doesTerror +6Mountain loyalty −6Opinion +2
- Once per turn
- Only in “The Blade”
Interlude 2
After the finale of chapter 2: Year of FireSealed so it does not spoil the story for you.Break the seal
Hide
+2 Stealth this turn.
- Cost (Influence)
- 0
- Actions
- 1
- Aims at
- nothing on the map
What it doesA lasting change for the Revolution
Through the wall
The smugglers take one prisoner out through the customs wall.
- Cost (Influence)
- 0
- Actions
- 1
- Aims at
- one of your units
What it does1 units of the Revolution removed
Seize
Arrest a revealed person in this district.
- Cost (Treasury)
- 0
- Actions
- 1
- Aims at
- an enemy unit
Hand over the ledger
Give the register to Vaucorbeil at the Palais-Royal.
- Cost (Influence)
- 0
- Actions
- 1
- Aims at
- a district
Burn the ledger
Burn it page by page at home in Saint-Antoine (two actions).
- Cost (Influence)
- 0
- Actions
- 2
- Aims at
- a district