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Chapter 2: Year of Fire 1789 to 1794

Units

Every unit both sides can field in this chapter, with the game's description and its base numbers. In play the price moves with Opinion, and for the Law with low Legitimacy; upgrades change some numbers too.

Chapter 2: Year of FireSealed so it does not spoil the story for you.Break the seal

The Revolution

Sans-culottes Crowd

Mountain

Strength 3. +5 Unrest per turn. Can start riots and join assaults.

Cost (Influence)
40
Upkeep
3
Strength
3
Stealth
0
Move
1

Pike Company

Mountain

Strength 4, +2 when defending a barricade.

Cost (Influence)
60
Upkeep
4
Strength
4
Stealth
0
Move
1

Orator

Journalists

Opinion +2 per turn; the Crowd warms to you (+2 loyalty per turn).

Cost (Influence)
45
Upkeep
3
Strength
0
Stealth
1
Move
2

Club

Moderates

Building. +10 Influence per turn and +1 Assembly vote weight.

Cost (Influence)
70
Upkeep
0
Strength
0
Stealth
0
Move
0
  • Building

Conspirator

Enragés

Strength 1, hard to see. Needed to turn ministers in the finale.

Cost (Influence)
50
Upkeep
4
Strength
1
Stealth
3
Move
2

Cannoneers

Mountain

Strength 7. The section cannon.

Cost (Influence)
100
Upkeep
6
Strength
7
Stealth
0
Move
1
  • Comes with the upgrade “Section Cannon”

The royal family

Moderates

The king, the queen and their children, brought back to Paris by the march.

Cost (Influence)
0
Upkeep
0
Strength
0
Stealth
0
Move
1
  • Never recruited: the story brings it in
  • Only in “The Bread March”

Patriot Watch

Journalists

Citizens on the roads at night. Reveals hidden units 30% per turn.

Cost (Influence)
25
Upkeep
1
Strength
1
Stealth
0
Move
2
  • Only in “Flight by Night”

The Law

Gendarmes

Police

Strength 3, −5 Unrest per turn. Can arrest revealed units in their district.

Cost (Treasury)
35
Upkeep
3
Strength
3
Stealth
0
Move
1

Swiss Guard

Guards

Strength 6, +2 in the Louvre. Never defects and ends riots.

Cost (Treasury)
90
Upkeep
7
Strength
6
Stealth
0
Move
1

Citizen Guard

Guards

Strength 4, Move 2. May switch to the side the city favours when Opinion passes ±30.

Cost (Treasury)
50
Upkeep
4
Strength
4
Stealth
0
Move
2

Spy

Surveillance

Reveals hidden units 35% per turn, +5% per Club in the district.

Cost (Treasury)
35
Upkeep
2
Strength
0
Stealth
3
Move
2

Dragoons

Guards

Strength 4, Move 3.

Cost (Treasury)
70
Upkeep
5
Strength
4
Stealth
0
Move
3
  • Comes with the upgrade “Mounted Patrols”

Revolutionary Tribunal

Government

Building. Allows arrests without trial in its district and next to it; each one adds 5 Terror.

Cost (Treasury)
80
Upkeep
0
Strength
0
Stealth
0
Move
0
  • Building
  • Never recruited: the story brings it in

Bastille garrison

Guards

Invalides and Swiss behind eight-storey walls.

Cost (Treasury)
0
Upkeep
0
Strength
3
Stealth
0
Move
0
  • Never recruited: the story brings it in

The royal carriage

Government

A heavy berlin carrying the royal family under false names. It only moves at night.

Cost (Treasury)
0
Upkeep
0
Strength
0
Stealth
4
Move
1
  • Never recruited: the story brings it in
  • Only in “Flight by Night”

Named targets

Maximin Vérac

The Incorruptible, master of the Committee.

Strength
1
Stealth
0
Move
0

Minister

A member of the government who might be persuaded to change sides.

Strength
0
Stealth
0
Move
0

Conspirator leader

One of the men plotting against the Committee.

Strength
1
Stealth
3
Move
1

Interlude 2

After the finale of chapter 2: Year of FireSealed so it does not spoil the story for you.Break the seal

Lucie

The executioner's daughter, who keeps the register of the condemned.

Strength
0
Stealth
3
Move
1

Condemned prisoner

A name on the list, waiting for the cart.

Cost (Influence)
0
Upkeep
0
Strength
0
Stealth
2
Move
1
  • Never recruited: the story brings it in

Prison warder

Reveals hidden people nearby.

Cost (Treasury)
30
Upkeep
0
Strength
2
Stealth
0
Move
1

Vaucorbeil's agent

Sees into the next street as well as this one.

Cost (Treasury)
30
Upkeep
0
Strength
2
Stealth
1
Move
2