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The Revolution

Moderates

One faction across the eras. The numbers are where a new game opens each chapter; in a campaign, loyalty and power carry over from level to level and into the next era.

In chapters 1 to 13

Chapter 1 The Gilded Cage 1783 to 1789

Moderates

The Philosophes' lodge: lawyers, savants and reforming gentlemen.

  • Loyalty 60, power 30 when the chapter opens
Perk, when devoted
Opinion gains +25%
Threat, when rebellious
Negotiates with the other side behind your back

Units

Demands

  • No more riots for a while. The lodge cannot defend arson.GrantModerates loyalty +12Radicals loyalty −6Promise: no violence for 3 turnsRefuseModerates loyalty −10

Chapter 2 Year of Fire 1789 to 1794

Chapter 2: Year of FireSealed so it does not spoil the story for you.Break the seal

Moderates

Lawyers and deputies of the Assembly who want a constitution, not a war.

Perk, when devoted
Opinion gains +25%
Threat, when rebellious
Negotiates with the other side behind your back

Units

Demands

  • No more violence until the constitution is voted.GrantModerates loyalty +14Mountain loyalty −6Promise: no violence for 3 turnsRefuseModerates loyalty −10

Chapter 3 The Eagle's Shadow 1799 to 1815

Chapter 3: The Eagle's ShadowSealed so it does not spoil the story for you.Break the seal

Liberals

Lawyers, bankers' sons and salon philosophers who want a charter and a parliament. They hate violence and love speeches.

  • Loyalty 55, power 40 when the chapter opens
Perk, when devoted
Opinion gains +25%
Threat, when rebellious
Negotiates with the other side behind your back

Units

Demands

  • No more violence. Promise a charter and a parliament.GrantLiberals loyalty +14Promise: no violence for 3 turnsRefuseLiberals loyalty −10

Chapter 4 Barricade Summers 1830 to 1848

Chapter 4: Barricade SummersSealed so it does not spoil the story for you.Break the seal

Liberals

Deputies, lawyers and journalists who want a wider franchise and an honest parliament, and are afraid of the faubourgs.

  • In “The June Days”: Workshop delegates
  • Loyalty 58, power 45 when the chapter opens
  • Leader: Alphonse Delisle
Perk, when devoted
Opinion gains +25%
Threat, when rebellious
Negotiates with the other side behind your back

Units

Demands

  • Widen the franchise. No more violence until it is done.GrantLiberals loyalty +14Promise: no violence for 3 turnsRefuseLiberals loyalty −10

Chapter 5 Straight Lines 1851 to 1870

Chapter 5: Straight LinesSealed so it does not spoil the story for you.Break the seal

Republicans of '48

Deputies and lawyers of the outlawed Republic, who still believe in the ballot and the courts.

  • Loyalty 55, power 40 when the chapter opens
Perk, when devoted
Opinion gains +25%
Threat, when rebellious
Negotiates with the other side behind your back

Demands

  • Campaign for an amnesty for the deported, and no violence while we do.GrantRepublicans of '48 loyalty +14Promise: no violence for 3 turnsRefuseRepublicans of '48 loyalty −10

Chapter 6 Seventy-Two Days 1871

Chapter 6: Seventy-Two DaysSealed so it does not spoil the story for you.Break the seal

Council minority

Republicans and socialists of the council who want elections, accounts and no reprisals.

  • Loyalty 55, power 35 when the chapter opens
Perk, when devoted
Opinion gains +25%
Threat, when rebellious
Negotiates with the other side behind your back

Units

Demands

  • Talk to the mayors and to the provinces, and no reprisals while we do.GrantCouncil minority loyalty +14Promise: no violence for 3 turnsRefuseCouncil minority loyalty −10

Chapter 7 Home Fires 1914 to 1918

Chapter 7: Home FiresSealed so it does not spoil the story for you.Break the seal

Reformist unions

The union leaders and socialist deputies who joined the Sacred Union and want a seat at the table.

  • Loyalty 55, power 40 when the chapter opens
Perk, when devoted
Opinion gains +25%
Threat, when rebellious
Negotiates with the other side behind your back

Units

Demands

  • The eight-hour day once the war is won, and no violence while we ask for it.GrantReformist unions loyalty +14Promise: no violence for 3 turnsRefuseReformist unions loyalty −10
  • A hall for the Collectives in the Faubourg Saint-Antoine.GrantInfluence −40Reformist unions loyalty +8A free Munitions Collective in Saint-AntoineRefuseReformist unions loyalty −6

Chapter 8 The Grey Years 1940 to 1944

Chapter 8: The Grey YearsSealed so it does not spoil the story for you.Break the seal

Liberation committee

Politicians and union leaders in hiding, who want a say in what comes after.

  • Loyalty 55, power 35 when the chapter opens
Perk, when devoted
Opinion gains +25%
Threat, when rebellious
Negotiates with the other side behind your back

Demands

  • Wait for orders from abroad, and no violence while we wait.GrantLiberation committee loyalty +12Promise: no violence for 3 turnsRefuseLiberation committee loyalty −10

Chapter 9 Cold Light 1945 to 1962

Chapter 9: Cold LightSealed so it does not spoil the story for you.Break the seal

Socialists and unions

The reformist left, the union locals and the deputies, who want the Republic defended and their seats kept.

  • Loyalty 55, power 35 when the chapter opens
Perk, when devoted
Opinion gains +25%
Threat, when rebellious
Negotiates with the other side behind your back

Units

Demands

  • Money for the union offices and the deputies' campaigns.GrantInfluence −30Socialists and unions loyalty +12RefuseSocialists and unions loyalty −10

Chapter 10 Beneath the Stones 1968

Chapter 10: Beneath the StonesSealed so it does not spoil the story for you.Break the seal

The left parties

Socialists, Communists and their leaders, who would take a government if one were offered.

  • Loyalty 55, power 40 when the chapter opens
Perk, when devoted
Opinion gains +25%
Threat, when rebellious
Negotiates with the other side behind your back

Demands

  • A government of the left, now.GrantThe left parties loyalty +12Action committees loyalty −6RefuseThe left parties loyalty −10

Chapter 11 Paper Fortunes 2000 to 2010

Chapter 11: Paper FortunesSealed so it does not spoil the story for you.Break the seal

The left opposition

The Socialists and their allies, out of power and waiting for the next election.

  • Loyalty 55, power 45 when the chapter opens
Perk, when devoted
Opinion gains +25%
Threat, when rebellious
Negotiates with the other side behind your back

Demands

  • A common front of the left, now.GrantThe left opposition loyalty +12The Ring loyalty −6RefuseThe left opposition loyalty −10

Chapter 12 Saturdays 2018 to 2024

Chapter 12: SaturdaysSealed so it does not spoil the story for you.Break the seal

The spokesmen

Maxime Roux and the accidental spokesmen who would like to be received by the government. Nobody elected them.

Perk, when devoted
Opinion gains +25%
Threat, when rebellious
Negotiates with the other side behind your back

Demands

  • No leaders, ever: the spokesmen speak for themselves only.GrantThe spokesmen loyalty +12RefuseThe spokesmen loyalty −10

Chapter 13 The Glass City 2041 to 2049

Chapter 13: The Glass CitySealed so it does not spoil the story for you.Break the seal

The Assemblies

Neighbourhood assemblies that meet in person, phones left at the door.

  • Loyalty 55, power 45 when the chapter opens
Perk, when devoted
Opinion gains +25%
Threat, when rebellious
Negotiates with the other side behind your back

Units

Demands

  • Open every meeting to the public, no phones.GrantThe Assemblies loyalty +12Opinion +2RefuseThe Assemblies loyalty −10