The Revolution
Underground
One faction across the eras. The numbers are where a new game opens each chapter; in a campaign, loyalty and power carry over from level to level and into the next era.
In chapters 1 to 9
Chapter 1 The Gilded Cage 1783 to 1789
Underground
The Brotherhood of the Mask, led by La Corneille.
- Loyalty 55, power 25 when the chapter opens
- Leader: La Corneille
- Perk, when devoted
- Stealth +1 on all units, cheaper assassinations
- Threat, when rebellious
- Sells your units' locations to the other side
Units
Demands
- Free the printer held in the Bastille.GrantInfluence −50Underground loyalty +14Heat +8Free one prisonerRefuseUnderground loyalty −10
Chapter 2 Year of Fire 1789 to 1794
Chapter 2: Year of FireSealed so it does not spoil the story for you.Break the seal
Enragés
Section firebrands who trust no deputy at all.
- Loyalty 50, power 20 when the chapter opens
- Perk, when devoted
- Stealth +1 on all units, cheaper assassinations
- Threat, when rebellious
- Sells your units' locations to the other side
Units
Demands
- There are traitors among us. Let us deal with them.GrantEnragés loyalty +14Violence +5Heat +6RefuseEnragés loyalty −10
Chapter 3 The Eagle's Shadow 1799 to 1815
Chapter 3: The Eagle's ShadowSealed so it does not spoil the story for you.Break the seal
Royalists
Chouans, émigrés' agents and plotters paid from London. They want the king back and do not mind how.
- Loyalty 55, power 30 when the chapter opens
- Leader: Georges Kerval
- Perk, when devoted
- Stealth +1 on all units, cheaper assassinations
- Threat, when rebellious
- Sells your units' locations to the other side
Units
Demands
- Fund our agents in London and the West. The king will remember.GrantInfluence −40Royalists loyalty +14RefuseRoyalists loyalty −10
Chapter 4 Barricade Summers 1830 to 1848
Chapter 4: Barricade SummersSealed so it does not spoil the story for you.Break the seal
Secret Societies
Cells of the Seasons and the Rights of Man: oaths, passwords, gunpowder in the cellars.
- Loyalty 52, power 30 when the chapter opens
- Leader: Lucien Marchal
- Perk, when devoted
- Stealth +1 on all units, cheaper assassinations
- Threat, when rebellious
- Sells your units' locations to the other side
Units
Demands
- Get our brothers out of Sainte-Pélagie.GrantSecret Societies loyalty +14Heat +6Free one prisonerRefuseSecret Societies loyalty −10
Chapter 5 Straight Lines 1851 to 1870
Chapter 5: Straight LinesSealed so it does not spoil the story for you.Break the seal
Conspirators
Exiled plotters and Italian patriots with bombs in their luggage.
- Loyalty 50, power 25 when the chapter opens
- Leader: Felice Orsoni
- Perk, when devoted
- Stealth +1 on all units, cheaper assassinations
- Threat, when rebellious
- Sells your units' locations to the other side
Units
Demands
- We need money for chemicals, and no questions.GrantInfluence −30Conspirators loyalty +14Heat +8RefuseConspirators loyalty −10
Chapter 6 Seventy-Two Days 1871
Chapter 6: Seventy-Two DaysSealed so it does not spoil the story for you.Break the seal
Old insurrectionists
The disciples of the Prisoner, who believe in committees of public safety and in nothing else.
- Loyalty 52, power 30 when the chapter opens
- Leader: The Prisoner, the old insurrectionist
- Perk, when devoted
- Stealth +1 on all units, cheaper assassinations
- Threat, when rebellious
- Sells your units' locations to the other side
Demands
- Get the Prisoner out of their hands. Whatever it costs.GrantOld insurrectionists loyalty +12Heat +4RefuseOld insurrectionists loyalty −10
Chapter 7 Home Fires 1914 to 1918
Chapter 7: Home FiresSealed so it does not spoil the story for you.Break the seal
Deserters' networks
Men who did not go back from leave, forgers of passes and black-market traders.
- Loyalty 45, power 25 when the chapter opens
- Perk, when devoted
- Stealth +1 on all units, cheaper assassinations
- Threat, when rebellious
- Sells your units' locations to the other side
Units
Demands
- Safe houses for the men who did not go back.GrantInfluence −30Deserters' networks loyalty +12RefuseDeserters' networks loyalty −10
Chapter 8 The Grey Years 1940 to 1944
Chapter 8: The Grey YearsSealed so it does not spoil the story for you.Break the seal
Networks
Cells, couriers and radio operators, each knowing as little as possible: Pierre Lenoir's people.
- Loyalty 55, power 35 when the chapter opens
- Leader: Pierre Lenoir, radio operator
- Perk, when devoted
- Stealth +1 on all units, cheaper assassinations
- Threat, when rebellious
- Sells your units' locations to the other side
Units
Demands
- Safe flats for the networks, and the money for the rent.GrantInfluence −30Networks loyalty +12RefuseNetworks loyalty −10
Chapter 9 Cold Light 1945 to 1962
Chapter 9: Cold LightSealed so it does not spoil the story for you.Break the seal
The networks
Deserters, forgers and those who carry suitcases for the other side of the war overseas.
- Loyalty 50, power 25 when the chapter opens
- Perk, when devoted
- Stealth +1 on all units, cheaper assassinations
- Threat, when rebellious
- Sells your units' locations to the other side
Units
Demands
- Help for the networks that carry money for the other side of the war.GrantHeat +6The networks loyalty +12RefuseThe networks loyalty −10