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The Law

Force

One faction across the eras. The numbers are where a new game opens each chapter; in a campaign, loyalty and power carry over from level to level and into the next era.

In chapters 1 to 13

Chapter 1 The Gilded Cage 1783 to 1789

Force

The Gardes, French and Swiss.

  • Loyalty 60, power 45 when the chapter opens
Perk, when devoted
Military units cost 20% less
Threat, when rebellious
Refuses orders in one district per turn

Units

Demands

  • The Gardes have not been paid since Easter.GrantTreasury −60Force loyalty +12RefuseForce loyalty −10

Chapter 2 Year of Fire 1789 to 1794

Chapter 2: Year of FireSealed so it does not spoil the story for you.Break the seal

Guards

The Swiss and the regiments still loyal to the throne.

  • Loyalty 58, power 50 when the chapter opens
Perk, when devoted
Military units cost 20% less
Threat, when rebellious
Refuses orders in one district per turn

Units

Demands

  • The Swiss have not been paid. Pay them.GrantTreasury −60Guards loyalty +12RefuseGuards loyalty −10

Chapter 3 The Eagle's Shadow 1799 to 1815

Chapter 3: The Eagle's ShadowSealed so it does not spoil the story for you.Break the seal

Grande Armée

The veterans of twenty campaigns. They love the Eagle while he wins.

  • Loyalty 66, power 60 when the chapter opens
Perk, when devoted
Military units cost 20% less
Threat, when rebellious
Refuses orders in one district per turn

Units

Demands

  • The army has not been paid. Pay it.GrantTreasury −60Grande Armée loyalty +12RefuseGrande Armée loyalty −10

Chapter 4 Barricade Summers 1830 to 1848

Chapter 4: Barricade SummersSealed so it does not spoil the story for you.Break the seal

The Army

Regiments of the line and their generals, unhappy at being sent into the streets.

Perk, when devoted
Military units cost 20% less
Threat, when rebellious
Refuses orders in one district per turn

Units

Demands

  • Fortify Paris, and pay the army that will man the forts.GrantTreasury −60The Army loyalty +12RefuseThe Army loyalty −10

Chapter 5 Straight Lines 1851 to 1870

Chapter 5: Straight LinesSealed so it does not spoil the story for you.Break the seal

Imperial Army

Cuirassiers in breastplates and the line regiments of the Crimea and Italy.

  • Loyalty 60, power 55 when the chapter opens
Perk, when devoted
Military units cost 20% less
Threat, when rebellious
Refuses orders in one district per turn

Units

Demands

  • Rearm the line with the new rifle.GrantTreasury −60Imperial Army loyalty +12RefuseImperial Army loyalty −10

Chapter 6 Seventy-Two Days 1871

Chapter 6: Seventy-Two DaysSealed so it does not spoil the story for you.Break the seal

Versailles army

Marshal MacMorne's regiments, filled with prisoners the Prussians have sent home.

Perk, when devoted
Military units cost 20% less
Threat, when rebellious
Refuses orders in one district per turn

Units

Demands

  • The marshal needs more guns before the assault.GrantTreasury −60Versailles army loyalty +12RefuseVersailles army loyalty −10

Chapter 7 Home Fires 1914 to 1918

Chapter 7: Home FiresSealed so it does not spoil the story for you.Break the seal

Army

General Galliard, military governor of Paris, and the territorials who guard the factories.

Perk, when devoted
Military units cost 20% less
Threat, when rebellious
Refuses orders in one district per turn

Units

Demands

  • More shells for the army, whatever the cost.GrantTreasury −60Army loyalty +12RefuseArmy loyalty −10

Chapter 8 The Grey Years 1940 to 1944

Chapter 8: The Grey YearsSealed so it does not spoil the story for you.Break the seal

Police

The police brigades of the twenty districts: patrols, curfew, queues.

  • Loyalty 60, power 55 when the chapter opens
Perk, when devoted
Military units cost 20% less
Threat, when rebellious
Refuses orders in one district per turn

Units

Demands

  • More police brigades.GrantTreasury −50Police loyalty +12RefusePolice loyalty −10

Chapter 9 Cold Light 1945 to 1962

Chapter 9: Cold LightSealed so it does not spoil the story for you.Break the seal

The Army

Paratroopers, conscripts and officers who have fought one war overseas and are losing another.

  • Loyalty 60, power 55 when the chapter opens
Perk, when devoted
Military units cost 20% less
Threat, when rebellious
Refuses orders in one district per turn

Units

Demands

  • More men for the war overseas.GrantThe Army loyalty +12RefuseThe Army loyalty −10

Chapter 10 Beneath the Stones 1968

Chapter 10: Beneath the StonesSealed so it does not spoil the story for you.Break the seal

Army and gendarmerie

The riot companies, the mobile gendarmes and, beyond the border, the army.

  • Loyalty 65, power 55 when the chapter opens
Perk, when devoted
Military units cost 20% less
Threat, when rebellious
Refuses orders in one district per turn

Units

Demands

  • The army ready around Paris.GrantArmy and gendarmerie loyalty +12Opinion −2RefuseArmy and gendarmerie loyalty −10

Chapter 11 Paper Fortunes 2000 to 2010

Chapter 11: Paper FortunesSealed so it does not spoil the story for you.Break the seal

Riot companies

The mobile companies of the riot police.

  • Loyalty 62, power 50 when the chapter opens
Perk, when devoted
Military units cost 20% less
Threat, when rebellious
Refuses orders in one district per turn

Units

Demands

  • More riot companies, and newer equipment.GrantTreasury −40Riot companies loyalty +12RefuseRiot companies loyalty −10

Chapter 12 Saturdays 2018 to 2024

Chapter 12: SaturdaysSealed so it does not spoil the story for you.Break the seal

Riot companies

The mobile companies of the riot police.

  • Loyalty 62, power 50 when the chapter opens
Perk, when devoted
Military units cost 20% less
Threat, when rebellious
Refuses orders in one district per turn

Units

Demands

  • New equipment for the riot companies.GrantTreasury −40Riot companies loyalty +12RefuseRiot companies loyalty −10

Chapter 13 The Glass City 2041 to 2049

Chapter 13: The Glass CitySealed so it does not spoil the story for you.Break the seal

The Drone Corps

Commander Théo Blanc and the swarms over the rooftops.

Perk, when devoted
Military units cost 20% less
Threat, when rebellious
Refuses orders in one district per turn

Units

Demands

  • New swarms for the corps.GrantTreasury −40The Drone Corps loyalty +12RefuseThe Drone Corps loyalty −10