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Chapter 13: The Glass City 2041 to 2049

News and demands

The news that can reach the city in any level of this chapter, and what each faction can demand of you.

Chapter 13: The Glass CitySealed so it does not spoil the story for you.Break the seal

News in any level

Each level also has its own news, on its page. Each side answers for itself.

The StreamMay come up

A heat alert

A red alert for the ring: nobody should go out after ten.

The Revolution

What happensUnrest +4 in some districts

  • Open the roof gardensParisians +3 toward youInfluence −15
  • Do nothingNo immediate effect

The Law

What happensUnrest +4 in some districts

  • Send cooling busesTreasury −30Parisians +3 toward you
  • Do nothingNo immediate effect

Wireless bulletinMay come up

A glitch in the Grid

For an hour the cameras show the wrong streets.

The Revolution

  • Use the hourThe Hackers loyalty +4
  • Do nothingNo immediate effect

The Law

  • Patch itTreasury −20The Steward loyalty +3
  • Do nothingNo immediate effect

Wireless bulletinMay come up

The platforms go down

Feeds, wallets and maps are out for a day.

The Revolution

  • An analog dayThe Assemblies loyalty +4
  • Do nothingNo immediate effect

The Law

  • Blame the hackersOpinion +2The Platforms +3 toward you
  • Do nothingNo immediate effect

The StreamMay come up

The insurers leave

The Funds stop insuring the outer ring.

The Revolution

What happensUnrest +3 in some districts

  • A mutual fundInfluence −20The Commons loyalty +4
  • Do nothingNo immediate effect

The Law

What happensUnrest +3 in some districts

  • Cover it from the budgetTreasury −40Legitimacy +2
  • Do nothingNo immediate effect

The StreamMay come up

A drone falls

A drone falls onto a market in Belleville.

The Revolution

What happensOpinion +2

  • Film itThe Feeds +3 toward you
  • Do nothingNo immediate effect

The Law

What happensOpinion −2

  • Open an inquiryLegitimacy +2The Drone Corps loyalty −3
  • Do nothingNo immediate effect

Wireless bulletinMay come up

The Steward recommends

The Steward recommends closing three schools to save money.

The Revolution

  • Mock itOpinion +2
  • Do nothingNo immediate effect

The Law

  • Follow itTreasury +30
  • Do nothingNo immediate effect

Demands

What each faction can ask of you in this chapter, and what granting or refusing does. A faction with no demands of its own in the chapter makes the generic ones of its kind.

The Revolution

The Assemblies

  • Open every meeting to the public, no phones.GrantThe Assemblies loyalty +12Opinion +2RefuseThe Assemblies loyalty −10

The Ash Front

  • Strike the servers, now.GrantThe Ash Front loyalty +14Violence +3RefuseThe Ash Front loyalty −10

The Commons

  • Money for shade and water in the communes.GrantInfluence −40The Commons loyalty +14RefuseThe Commons loyalty −10

The Hackers

  • Better kit and more bandwidth for the crews.GrantInfluence −30The Hackers loyalty +12RefuseThe Hackers loyalty −10

The Law

The Chancellery

  • No concessions to the movement.GrantThe Chancellery loyalty +12Legitimacy +2RefuseThe Chancellery loyalty −10

The Drone Corps

  • New swarms for the corps.GrantTreasury −40The Drone Corps loyalty +12RefuseThe Drone Corps loyalty −10

The Prefecture

  • A curfew in the outer ring.GrantThe Prefecture loyalty +12Legitimacy −3RefuseThe Prefecture loyalty −10

The Steward

  • Access to every wallet and every feed.GrantThe Steward loyalty +12RefuseThe Steward loyalty −10

The Funds

  • State guarantees for the towers’ insurers.GrantTreasury −30The Funds loyalty +14RefuseThe Funds loyalty −10