Chapter 6: Seventy-Two Days 1871
News and demands
The news that can reach the city in any level of this chapter, and what each faction can demand of you.
Chapter 6: Seventy-Two DaysSealed so it does not spoil the story for you.Break the seal
News in any level
Each level also has its own news, on its page. Each side answers for itself.
Decree: the rents
The council votes on the rents unpaid since the siege.
The Revolution
What happensReveal 2 hidden units of the Revolution
- Cancel them allThe faubourgs +15 toward youShopkeepers −15 toward you
- Cancel halfThe faubourgs +8 toward youShopkeepers −5 toward you
The Law
What happensReveal 2 hidden units of the Revolution
- Defend the landlordsShopkeepers +10 toward you
- Ignore itNo immediate effect
Decree: night work in the bakeries
The journeyman bakers ask for an end to night work.
The Revolution
What happensReveal 2 hidden units of the Revolution
- Ban night bakingThe faubourgs +10 toward youShopkeepers −10 toward you
- Study itThe faubourgs +4 toward you
The Law
What happensReveal 2 hidden units of the Revolution
- Court the master bakersShopkeepers +8 toward you
- Ignore itNo immediate effect
Decree: church and state
The council votes to separate the church from the state and take back church property.
The Revolution
What happensReveal 2 hidden units of the Revolution
- Separate themClubs and committees loyalty +10The Church −20 toward you
- Wait for calmer timesCouncil minority loyalty +5
The Law
What happensReveal 2 hidden units of the Revolution
- Defend the churchThe Church +10 toward you
- Ignore itNo immediate effect
Decree: the pawnshop
The poor have pawned their tools and blankets. The council can return them.
The Revolution
What happensReveal 2 hidden units of the Revolution
- Return the pledgesThe faubourgs +10 toward youInfluence −40
- Suspend the salesThe faubourgs +5 toward you
The Law
What happensReveal 2 hidden units of the Revolution
- Mock the council's financesOpinion +2
- Ignore itNo immediate effect
Decree: abandoned workshops
Owners who fled have left their workshops empty. The workers' associations want them.
The Revolution
What happensReveal 2 hidden units of the Revolution
- Give them to cooperativesFederation loyalty +15Shopkeepers −10 toward you
- Draw up an inventoryCouncil minority loyalty +5
The Law
What happensReveal 2 hidden units of the Revolution
- Promise the owners compensationShopkeepers +8 toward youBank loyalty +5
- Ignore itNo immediate effect
Decree: public safety
The old insurrectionists want a Committee of Public Safety with full powers. The minority calls it a dictatorship.
The Revolution
What happensReveal 2 hidden units of the Revolution
- Vote itOld insurrectionists loyalty +15Council minority loyalty −15
- Refuse itCouncil minority loyalty +10Old insurrectionists loyalty −10
The Law
What happensReveal 2 hidden units of the Revolution
- Call it the TerrorOpinion +3
- Ignore itNo immediate effect
The pigeon post
Letters still leave the city by pigeon and by the Prussian lines. Some of them are reports to Versailles.
The Revolution
- Read the mailClubs and committees loyalty −4Heat −4
- Leave the mail aloneClubs and committees loyalty +4
The Law
- Read their lettersReveal 1 hidden units of the Revolution
- Ignore itNo immediate effect
The Bank's vaults
The Bank of France is in the middle of the city with millions in its vaults. The council has only asked it for loans.
The Revolution
- Leave the vaults aloneCouncil minority loyalty +5
- Seize the vaultsInfluence +120Shopkeepers −15 toward youForeign Powers −10 toward you
The Law
- Thank the governorBank loyalty +8
- Ignore itNo immediate effect
Clubs in the churches
In the evenings the churches fill with clubs. Women speak from the pulpit.
The Revolution
- Welcome themClubs and committees loyalty +6The Church −8 toward you
- Limit them to the afternoonCouncil minority loyalty +4
The Law
- Call it sacrilegeThe Church +8 toward youOpinion +1
- Ignore itNo immediate effect
Refugees from the suburbs
Families from the bombarded suburbs are coming into the city with carts.
The Revolution
What happensUnrest +4 in the workers' districts
- House themInfluence −30The faubourgs +6 toward you
- Enlist the menA free Federal Battalion in BellevilleThe faubourgs −4 toward you
The Law
What happensUnrest +4 in the workers' districts
- Blame the CommuneOpinion +2
- Ignore itNo immediate effect
Prussian sentries
The Prussian army watches from the forts in the north and the east. It has not decided who to let through.
The Revolution
- Appeal to its neutralityForeign Powers +6 toward you
- Ignore itNo immediate effect
The Law
- Ask for passageForeign Powers +6 toward youLegitimacy −2
- Ignore itNo immediate effect
Ambulance volunteers
Women of the faubourgs offer to run ambulances behind the barricades.
The Revolution
- Organise themA free Women's Union Ambulance in Temple
- LaterNo immediate effect
The Law
- Send the international ambulancesOpinion +2Treasury −20
- Ignore itNo immediate effect
The artists' federation
Painters and sculptors ask to run the museums themselves.
The Revolution
- Give them the museumsClubs and committees loyalty +5Opinion +2
- LaterNo immediate effect
The Law
- Mock themOpinion +1
- Ignore itNo immediate effect
The wage floor
Workers on council contracts ask for a minimum wage.
The Revolution
- Set the minimumInfluence −40Federation loyalty +8
- Hold the budgetCouncil minority loyalty +4
The Law
- Promise better after the peaceThe faubourgs +4 toward you
- Ignore itNo immediate effect
Demands
What each faction can ask of you in this chapter, and what granting or refusing does. A faction with no demands of its own in the chapter makes the generic ones of its kind.
The Revolution
Council minority
- Talk to the mayors and to the provinces, and no reprisals while we do.GrantCouncil minority loyalty +14Promise: no violence for 3 turnsRefuseCouncil minority loyalty −10
Federation
- The Guard has not been paid this week.GrantInfluence −40Federation loyalty +14RefuseFederation loyalty −10
- Arm another battalion in the Marais.GrantInfluence −50Federation loyalty +8A free Federal Battalion in MaraisRefuseFederation loyalty −6
Old insurrectionists
- Get the Prisoner out of their hands. Whatever it costs.GrantOld insurrectionists loyalty +12Heat +4RefuseOld insurrectionists loyalty −10
Clubs and committees
- No more suppressed newspapers, even theirs.GrantClubs and committees loyalty +12Opinion +2The press +6 toward the LawRefuseClubs and committees loyalty −10
The Law
Versailles
- The rural deputies want their roads and their railway.GrantTreasury −40Versailles loyalty +12RefuseVersailles loyalty −10
Versailles army
- The marshal needs more guns before the assault.GrantTreasury −60Versailles army loyalty +12RefuseVersailles army loyalty −10
Gendarmerie
- More gendarmes to hold what the army takes.GrantTreasury −40Gendarmerie loyalty +12A free Gendarmerie in West edgeRefuseGendarmerie loyalty −10
Agents inside
- There are commanders for sale in the battalions. Pay them.GrantTreasury −40Agents inside loyalty +12RefuseAgents inside loyalty −10
Bank
- Promise the Bank that nothing in its vaults will be touched.GrantBank loyalty +14Legitimacy −2RefuseBank loyalty −10