LanterneWiki

Lanterne is played on a computer

Palais-Royal

Who holds it and how restless it is when each level of a new game opens on normal difficulty; in a campaign, your earlier choices can change this.

In chapters 1 to 13

Chapter 1 The Gilded Cage 1783 to 1789

Landmark
The Duke's gardens: Law informants −20% reveal chance

Population: a mixed crowd, gamblers

LevelWho holds itUnrest
The NecklaceContested20
Salons of the Palais-RoyalContested20
Hail and HungerContested20
Masks at the OperaContested20
The Wallpaper RiotContested20
The SummonsContested20

Chapter 2 Year of Fire 1789 to 1794

Chapter 2: Year of FireSealed so it does not spoil the story for you.Break the seal
Landmark
Palais-Royal: the cafés where the Revolution talks

Population: a mixed crowd, gamblers

LevelWho holds itUnrest
Fourteenth of JulyHeld by the Revolution66 to 72
The Bread MarchHeld by the Revolution20
Flight by NightHeld by the Revolution20
Field of MarsHeld by the Revolution20
The Palace FallsHeld by the Revolution20 to 26
The BladeHeld by the Revolution20

Chapter 3 The Eagle's Shadow 1799 to 1815

Chapter 3: The Eagle's ShadowSealed so it does not spoil the story for you.Break the seal
Landmark
Palais-Royal: the gambling dens, where every spy listens (Law reveals +5%)

Population: gamblers, a mixed crowd

LevelWho holds itUnrest
Fog of BrumaireContested20
The Infernal MachineContested20
The Crown He TakesContested20
The Ghost GeneralContested20
Armies at the GateContested20
A Hundred DaysContested20

Chapter 4 Barricade Summers 1830 to 1848

Chapter 4: Barricade SummersSealed so it does not spoil the story for you.Break the seal
Landmark
Palais-Royal: the gambling houses, full of police informers (Law reveals +5%)

Population: a mixed crowd, gamblers

LevelWho holds itUnrest
Three Glorious DaysContested20
The Blue FearContested20
The CloisterContested20
The BanquetsContested20
February FireContested20
The June DaysContested20

Chapter 5 Straight Lines 1851 to 1870

Chapter 5: Straight LinesSealed so it does not spoil the story for you.Break the seal
Landmark
The Palais-Royal and the Opera, where the court shows itself: +1 Opinion per turn toward the Law when it holds

Population: a mixed crowd, gamblers

LevelWho holds itUnrest
The December NightContested20
The Great DemolitionContested20
Orsoni's BombsContested20
Twenty DistrictsContested20
The ExpositionContested20
SedanContested20

Chapter 6 Seventy-Two Days 1871

Chapter 6: Seventy-Two DaysSealed so it does not spoil the story for you.Break the seal
Landmark
The Place Vendôme and the Emperor's column

Population: a mixed crowd, merchants

LevelWho holds itUnrest
The Cannons of MontmartreContested20
The VoteContested20
Running a CityContested20
The Column FallsContested20
The Western GateContested20
The Bloody WeekContested20

Chapter 7 Home Fires 1914 to 1918

Chapter 7: Home FiresSealed so it does not spoil the story for you.Break the seal
Landmark
The newspaper offices: +1 Sacred Union per turn while the Law holds the Palais-Royal

Population: a mixed crowd, merchants

LevelWho holds itUnrest
The Taxis of the MarneContested20
The Censor's ScissorsContested20
The Munitions StrikeContested20
The DancerContested20
The Long GunContested20
Armistice NightContested20

Chapter 8 The Grey Years 1940 to 1944

Chapter 8: The Grey YearsSealed so it does not spoil the story for you.Break the seal
Landmark
The licensed newspapers: Directorate Patience +1 per turn while the Law holds the Palais-Royal

Population: a mixed crowd, merchants

LevelWho holds itUnrest
The Empty CityHeld by the Law20
Students at the ArchHeld by the Law20
Ink and PaperHeld by the Law20
The MoleHeld by the Law20
The DraftHeld by the Law20
Paris RisesHeld by the Law20

Chapter 9 Cold Light 1945 to 1962

Chapter 9: Cold LightSealed so it does not spoil the story for you.Break the seal
Landmark
The newspapers of the Grands Boulevards

Population: a mixed crowd, merchants

LevelWho holds itUnrest
Coal WinterHeld by the Law20
Two EmbassiesHeld by the Law20
The General's ReturnHeld by the Law20
Paratroopers Over ParisHeld by the Law20
The Television TowerHeld by the Law20
Night of the LegionHeld by the Law20

Chapter 10 Beneath the Stones 1968

Chapter 10: Beneath the StonesSealed so it does not spoil the story for you.Break the seal
Landmark
The newspapers of the Grands Boulevards

Population: a mixed crowd, merchants

LevelWho holds itUnrest
The CourtyardHeld by the Law20
Night of the BarricadesHeld by the Law20
Ten MillionHeld by the Law20
The Odéon RepublicHeld by the Law20
The President VanishesHeld by the Law20
The AvenueHeld by the Law20

Chapter 11 Paper Fortunes 2000 to 2010

Chapter 11: Paper FortunesSealed so it does not spoil the story for you.Break the seal
Landmark
The Bourse: the Market Index +1 a turn while the Law holds the Palais-Royal

Population: professionals, the rich

LevelWho holds itUnrest
The BubbleHeld by the Law10
Ring NightsHeld by the Law10
First ContractHeld by the Law10
The TraderHeld by the Law10
Black OctoberHeld by the Law10
Pension AutumnHeld by the Law10

Chapter 12 Saturdays 2018 to 2024

Chapter 12: SaturdaysSealed so it does not spoil the story for you.Break the seal

Population: professionals, the rich

LevelWho holds itUnrest
FuelHeld by the Law10
Act IIIHeld by the Law10
The Great DebateHeld by the Law10
The Empty CityHeld by the Law0
OverrideHeld by the Law10
The GamesHeld by the Law10

Chapter 13 The Glass City 2041 to 2049

Chapter 13: The Glass CitySealed so it does not spoil the story for you.Break the seal

Population: professionals, the rich

LevelWho holds itUnrest
Fifty DegreesHeld by the Law15
Blind SpotsHeld by the Law10
Deepfake WeekHeld by the Law10
The FloodHeld by the Law10
The Steward VotesHeld by the Law10
LanterneHeld by the Law15

What rises and falls here

The city's changes in this district, as the game's time-lapses show them. The city here is the one history left; your campaign can change some of it.

Chapter 3: The Eagle's ShadowBreak the seal
  1. 1806Work begins on The Vendôme Columnyour campaign can change this
  2. 1808Work begins on The Bourse
  3. 1810The Vendôme Column risesyour campaign can change this
After the finale of chapter 3: The Eagle's ShadowBreak the seal
  1. 1826The Bourse rises
Chapter 5: Straight LinesBreak the seal
  1. 1861Work begins on The Opéra
After the finale of chapter 6: Seventy-Two DaysBreak the seal
  1. 1875The Opéra rises